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Being more familiar with older MMOs, this was a comfortable way to play and made the game easy to understand. Most everything felt familiar and understood as a normal mechanic of your bog-standard MMO gameplay: combat relied on skills I learned from a trainer, and the experience relies on mostly tab targeting and chaining those skills and auto-attacks, as seen with many MMOs of its time. While it started out great, the core of character creation really fell flat once I got into the details.Īs someone with a bit of MMO experience, it was nice that SWTOR didn’t try to reinvent the wheel. It seriously begs the question of whether more could be done to personalize the characters in the creation phase even if it had been patched in later. You can choose body type, scarring, hairstyle and color, as well as a host of other features that are pretty standard in character creation.
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For the most part character creation is fairly straightforward. Unfortunately for SWTOR and character creation enthusiasts, there really isn’t anything unique to set it apart from other MMOs. Sith Purebloods for instance, cannot play as any alignment other than Empire and any class other than Sith. There are only a few class restrictions that seem more related to respecting the source material than merely an arbitrary decision. At the onset, there are 12 playable species but using Cartel Coins which can be purchased with actual money can unlock three more. Choosing which species to play as and which class to explore made for an almost endless amount of possibilities. With 4 different classes in both dark and light force alignments to choose from, each having two sub-classes, character creation was an interesting process. Star Wars: The Old Republic was released Decemby EA and BioWare.Bringing the storytelling of the old Knights of the Old Republic games to an MMO setting was definitely one of the major draws of the MMO, as well as the obvious nostalgia trip involved with joining up with the Jedi - or the Sith should that be your calling.
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Star Wars: The Old Republic isn’t canon to the story as Disney/LucasFilm are creating it but it is nonetheless a riveting, immersive, edge of the seat story that will resonate and provide enjoyment for a long time to come. Tatooine, Alderaan, and Hoth among others each had their own stories to tell interwoven into an epic that would forever shape how we see both MMOs and Star Wars. The Empire, controlled by the Sith and the Republic supported by the Jedi fought on some of the most recognizable worlds in the galaxy. 3,600 years before the events of the Skywalker Saga began, there were two warring factions trying to take control of the galaxy. There was no Yoda, the Skywalkers didn’t know how to use a lightsaber, Obi Wan wasn’t our only hope.
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